pavel sovushkin

Design Director for AI/VR/AR
Hey, i'm Pavel!
With over 12 years as a Design Director, I've crafted immersive AI/VR/AR experiences and designs for clients that span from global Museums to ambitious AI/VR/AR startups. My journey includes a solid background in the gaming AAA industry.

I deliver bespoke designs tailored for each project. My network boasts up to 100 UX/UI designers and 44 AI artists who I can seamlessly integrate into your ventures. My team and I keep our fingers on the industry's pulse, leveraging the latest insights in VR/AR/AI interfaces.

My track record and reputation as a consistent driver of exceptional outcomes stand as testament. Whether flying solo or leading a team, I exude confidence in executing projects from inception to measurable fruition.

I'm the designer of remarkable, cutting-edge, and commercially successful projects.

Let's collaborate to create something truly extraordinary.


Companies and Projects I've Founded
WOWlab is a UX/UI design studio specializing in AI/ VR /AR projects
https://www.wowlabxr.com

Kargi Studio produces AI graphics for advertising agencies and gaming companies
Website
Bilibin XR is an interactive folk tale experience for augmented reality glasses
http://bilibinxr.com
Golden Apple offers an art meditation experience using AR glasses and neural interfaces. Unlock unique rewards generated by your mind
PitchDeck
Studio focused on developing AI and Apple Vision Pro projects
https://railcarstudio.com
Find Your Dream with Apollo AI, Your Personal Life Coach
Link
AI-powered fairy tales with educational values
https://www.storyscapeapp.com

AI Text RPG journey where you traverse a shared world of myths.
Website
favorites UX/UI cases
Portfolio
Designing WOW Experiences for Innovative AI/VR/AR Projects
VResort
"5/5 for the design, ease of use, beatiful backgrop, awesome concept!"
Side Quest: John, VR gamer
E-commerce meets Virtual Reality: Hotel Booking in Immersive Environments. A project from a Singapore-based start-up that creates 360 video of hotels and combines all offers in one VR platform for booking.
Outcome: The project pioneered e-commerce on Side Quest, receiving acclaim for its design and recognition in esteemed publications like Forbes, Virtual Reality World Tech, and more.
1. Lead UX Designer: I directed a team of 7 designers to success.
2.VR Integration. I strategized the integration of Booking.com's features into a virtual reality setting.
3.Visual Unity. Defined a visual style and maintained its implementation in each element.
4.VR Prototyping. Produced VR mockups for all interface screens.
5. Client Relations. I played a pivotal role as a liaison between the team and the client.
Malevich VR
https://artvr.io
"Malevich shows that human being can express themselves through shapes and colors."
Dima Nieaglov, VRTech Group
Outcome: The project found its place in permanent museum exhibitions, attracting 250 daily visitors to each installation.
Art VR projects for the global museum Tretyakov Gallery.
This immersive experience lets visitors reshape their surroundings, delve into the artist's oeuvre, and immerse themselves in the realm of Suprematism.

  1. Idea Architect: Conceptualized and articulated project ideas.
  2. R&D Navigator: Led the team through R&D, ensuring hypothesis validation and efficient resource allocation.
  3. Artistic Director: Shaped the artistic vision, unifying aesthetics and message.
  4. Cultural Storyteller: Partnered with museum curators to deliver enriching educational content that illuminated cultural history.
  5. UX Leader: Commanded a 15-person design unit, optimizing productivity and creative excellence.
Amplifier AI
"After using it several times I can't imagine going into DIEP reconstruction without preoperative planning on the platform."
Dr. Egozi, Chief of Plastic Reconstructive Surgery
Outcome: Our project is now operational in Israeli hospitals. It's earned praise from radiologists for revealing previously unnoticed complications in MRI scans.
Cutting-Edge MedTech: Exploring MRI Insights Through Immersive VR. A Silicon Valley Startup Unleashes the Power of AI and Virtual Reality for MRI
  1. Lead UX Designer: Managed a 5-person team, elevating user-focused design.
  2. VR in Healthcare: Translated radiologist needs into VR tools, enhancing diagnostic accuracy.
  3. UX Architecture: Built a seamless User Flow to optimize engagement.
  4. Visual Consistency: Crafted and upheld a cohesive visual style guide.
  5. Tech Leadership: Directed programmers to implement design with precision.
  6. Client Liaison: Bridged team-client communications for a unified vision.

Goncharova VR
https://artvr.io
"This opens a whole different world of possibilities for artificial intelligence in art."
Dima Nieaglov, VRTech Group
Outcome: Successfully debuted the project at Goncharova's exhibition opening.
Immersive Art Journey: Reviving Natalia Goncharova in VR for the museum Tretyakov Gallery.
Craft your own still life using Goncharova's signature techniques. Interactivity and historic artistry combine for an enriching visitor experience.
1. Team Leadership: Led a 15-member design team, optimizing workflow for high performance.
2. Conceptual Ideation: Spearheaded ideation, turning artistic goals into actionable project plans.
3. R&D: Oversaw R&D, validating hypotheses to ensure project and creative success.
4. Artistic Vision: As Art Director, aligned aesthetic choices with technological and historical context.
5.Collaboration: Collaborated with curators to enrich visitor experience with educational narratives.
Flow
"The possibilities of FLOW are now being experienced by doctors — the real heroes of our time."
Pirogov rehabilitation center
Outcome: Implemented across prestigious organizations including Boeing, and Nikolay Pirogov's Surgical Centers.
Flow: A Mindfulness Solution for Enterprise Environments. Designed to mitigate stress and enhance focus, Flow redefines the workspace well-being experience.
1.Leadership: Managed a specialized UX team of 5 members, focusing on emotional design.
2.User Flow: Engineered seamless user experiences, mapping each emotional touchpoint.
3.Visual Integrity: Standardized a compelling UI visual style, ensuring brand coherence.
4.Bio-feedback Interface: Crafted a platform that adapts real-time to the user's emotional state.
Planner 5d
"The user-focused interface provides an easy design process"
Planner 5d
Design Your Dream Home in Virtual Reality & Augmented Reality: An intuitive 2D/3D home design tool, now available in VR & AR, empowering a global community of 81 million users.
Outcome: VR/AR interaction layouts, User Flow mapping, and UX/UI prototypes, driving project momentum from concept to initial interaction stages.
  1. Leadership: Headed a 7-member UX design team, optimizing collaborative outcomes.
  2. VR Transition: Migrated Planner 5D features to VR..
  3. Visual Style: Orchestrated a consistent visual language across all elements.
  4. Mockups: Crafted VR mockups for the entire interface, streamlining user interactions.
  5. User Flow: Developed a comprehensive User Flow to maximize ease of use.
  6. Client Liaison: Served as the key conduit between client needs and team execution.
Shishkin VR
https://artvr.io
"The use of virtual reality in art has been on the rise in recent years with galleries looking for ways to use new technology to attract visitors."
BBC
Outcome: Successfully launched as a permanent museum installation, garnering positive coverage from BBC, VRFocus, TechRadar, and Vive.
Art VR Projects for the Global Museum - Tretyakov Gallery
Immersive Art Experience Dedicated to Ivan Shishkin: Enables visitors to co-create forests, delve into Shishkin's legacy, and revitalize woodlands in virtual reality.
  1. Team Leadership: Directed a 15-member design team, ensuring project cohesion and timely execution.
  2. Concept Development: Key project ideas, serving as the conceptual cornerstone.
  3. R&D: Steered R&D activities, including hypothesis testing to validate design and project feasibility.
  4. Art Direction: Curated an aesthetically unified experience, balancing artistic legacy and innovative technology.
  5. Collaboration: Coordinated with museum curators to integrate historically and culturally informed content.

Burliuk AR
"The exhibition features the most high quality and exemplary of Burliuk's works from his mature, later years."
RUSIMP
Outcome: Used tech and art analysis to reconstruct the original painting, letting visitors see it as first shown 90 years ago.
AR Revival for a Lost Masterpiece: Restoring Missing Fragments of America's Most Iconic Impressionist Painting from the 1930s
  1. Role & Leadership: As the Product Owner, I spearheaded a five-member design team focused on AR technology.
  2. Conceptualization: Ideated and articulated project concepts to bring the artwork back to life in its original glory.
  3. R&D and Testing: Steered the team through the Research and Development phase, managing and validating various hypotheses.
  4. Artistic Guidance: Oversaw the project's Art Direction to ensure a seamless blend of history, culture, and technology.
  5. Collaboration with Curators: Partnered with museum experts to infuse the project with historically accurate and educational content.

Sense Tower
"The best-looking metaverse, very stylish. Nice and perspective vr/nft metaverse. "
sidequest review
Outcome: Innovated VR/AR design and UX/UI frameworks.
Industrial Metaverse: Learning and Earning in Virtual Reality.
  1. Leadership: Directed a specialized UX design team to sculpt the future of the industrial metaverse.
  2. User Experience: Engineered comprehensive User Flows and Journeys to optimize digital interactions.
  3. Visual Identity: Conceived and executed a unified visual style for the user interface, ensuring brand coherence across all digital touchpoints.
  4. VR Commerce: Developed a VR interface enabling seamless networking and transactions within the metaverse.
ARTLIFE
"Organized and curated by Phygital+, a studio and toolset for AI designers and artist"
Museum Manezh
Outcome: With 20 AI artists involved, I was one of the creators integrating neural networks with AR to produce captivating pieces. The result: 50,000 visitors engaged with 20 AR artworks over two weeks.

ARTLIFE / Art Project for Manezh by Phygital+

  1. As an AR/AI artist, I contributed to the creation of artworks for augmented reality using neural networks, based on real paintings. This project involved crafting AR compositions for an exhibition at Manezh, blending AI and augmented reality in art.
  2. Collaboration: Worked with artist Denis Kireev to create Deep Purple Path, an augmented reality (AR) artwork that explores the concept of time and identity.
  3. Design: By combining traditional art with modern AR technology, we created an exhibition that honored the original paintings and also expanded their narrative, offering visitors a new way to experience and interpret art.
Gogol AR
"The exhibition features AR Experience Storytelling. A unique exhibition dedicated to the 210th anniversary of the writer."
Museum Participants
Outcome: Transformed traditional Gogol exhibits into dynamic, interactive learning experiences through augmented reality.
Bringing Gogol to Life: An Augmented Reality Experience that Illuminates the Genius of Nikolai Gogol.

  1. Leadership: As the Product Owner, I orchestrated a multi-disciplinary design team of 5 to redefine museum interaction.
  2. Ideation: Conceived innovative project concepts that extend the boundaries of traditional museum exhibits.
  3. R&D Leadership: Navigated the team through hypothesis testing and research phases to ensure project viability.
  4. Artistic Oversight: Provided cohesive art direction, harmonizing technology with Gogol's literary essence.
  5. Curatorial Collaboration: Partnered with museum curators to infuse educational and culturally significant material into the AR experience.
VR Workout
"The MOST EFFECTIVE workout in
Virtual Reality "
Alex Azzi, CEO
Outcome: UX/UI design in immersive fitness experiences.
A Next-Gen Full-Body Exercise Experience Built on Hand-Tracking Tech, Custom Music, and Dynamic Heart Rate-Based Difficulty Adjustment. The future of multi-player workouts, encapsulated in Virtual Reality.
  1. Leadership: As Lead UX Designer, I steered a specialized design duo towards groundbreaking user interactions.
  2. Strategic Planning: Conceived and scripted the User Flow, laying the groundwork for an intuitive and engaging fitness journey.
  3. Aesthetic Masterstroke: Dictated the visual UI language, blending functionality with visual flair.
  4. Prototyping: Created early-stage mockups that served as the blueprint for the R&D phase.

Flow immersive
"Flow is a brilliant 22nd-century tool, everyone we showed it to loved it. "
Rajesh Mani, Principal, Data and Analytics at Intuit
Outcome: Cutting-edge UX/UI designs, complete with VR/AR capabilities, that redefine how data storytelling is experienced and understood
Immersive Data Storytelling Through Enhanced VR Visualizations Empowering organizations to make data-driven decisions by simplifying complex data into engaging, easily digestible visual narratives.
  1. Leadership: As the Lead UX Designer, I directed a five-member team specializing in immersive technologies.
  2. User-Centric Design: Crafted an intuitive User Flow to ensure seamless navigation and user engagement.
  3. Visual Aesthetics: Established and executed a compelling visual UI style, maintaining consistency across all design elements.
  4. VR Innovation: Engineered a state-of-the-art VR interface for dynamic presentation control.
Sphere 360
"A unique experiment - meditation with CleverPoint in virtual reality and on a 360 sphere"
Kirill Krasnogir, CEO at CleverPoint
Outcome: This blend of neuroscience and design sets new benchmarks in interactive and experiential art
Neural-Driven Art Meditation Experience in a Panoramic Dome. With a 360-degree visual canvas, we offer a neuro-augmented experience for up to 70 participants at a time.
  1. Conceptualization: integration of neuroscientific data and artistic visualization.
  2. Team: Took the lead in forming a multi-disciplinary team.
  3. Technology Partnerships: finalized strategic partnerships.
  4. Marketing Strategy: marketing plan to heighten awareness and encourage participation, thereby ensuring the project's commercial and artistic success.

Shaping the Future of Immersive Design
Leading projects in AI/VR/AR, I instantly translate this expertise into actionable curricula for students at the British Higher School of Design and Florence's Institute of Fine Arts.
Over 200 students have directly benefited from my methodologies, each developed from practical outcomes of my projects.
I leverage state-of-the-art methodologies from industry leaders like Apple Vision Pro, Microsoft, Magic Leap, Meta, and Snapchat, making my students and clients well-equipped to create beautiful, functional immersive experiences
Learn from Industry Innovations
My Published Works & Podcasts on UX/UI Innovation
Tap to gain exclusive access to my expert commentary on design methodologies, creative ideation, and streamlined work processes in the UX/UI domain.
Let's Create the Next Big Thing!

Mail for Partnership
hello@argument.agency